Rift Delve

An old-school MMORPG for the time you have today

Yes. Rift Delve keeps what made old-school MMORPGs great (four vocations, open PvP with skulls, monster loot and world bosses) and changes what ate your hours: dungeons of 15 to 25 minutes, a group finder and seasons where everyone starts together.

Join the beta Closed beta in the works · Free · PC

What stays from the classic style

If you are looking for an old-school MMORPG without the hours of grinding, this is what we kept.

  • Four vocations: Warrior, Mage, Archer and Shaman, with two subclasses each.
  • Open PvP with skulls outside safe zones: white for 15 minutes, red for 7 days and black for 14 days.
  • Loot dropped by monsters and 19 open-world bosses that respawn on their own every 1 to 2 hours.
  • Gear that wears out and smiths who repair it for gold, so gold keeps its value.
  • 2D pixel art, with our own art and characters.

What we changed

Classic habitHow we handle it
Many hours of grinding to move forwardDungeons of 15 to 25 minutes that end with a chest: pick 1 of 3 rewards.
Looking for a party in chatGroup finder: the F key.
Looting corpse by corpseAuto-loot with the E key.
Loot with no clear scaleRanks D, C, B, A and S that multiply the base: C x1.12, B x1.25, A x1.40 and S x1.60.
Fixed skills per classTalent tree: one point per level, a 3x4 trunk, 4x6 branches, up to 5 active passives and a free first reset.
Picking a class foreverSubclass at level 20, with a free swap.
Servers that grow oldSeasons: everyone starts the same day. Characters restart and your account keeps titles and cosmetics.
Newcomers as preyNobody can attack you until level 25, and there is no PvP in dungeons.

Who it is for

If you played the MMORPGs of the old days and no longer have whole afternoons free, this is the middle ground: the same feel of vocations, gear and skulls, with a session that wraps up in 20 minutes.

If you have never played one, the rules are taught on Sieve Isle, the tutorial for levels 1 to 9.

FAQ

Is Rift Delve an old-school MMORPG?

It has the spirit: vocations, skulls, monster loot and world bosses. What it does not have is the grind of hours, because each dungeon lasts 15 to 25 minutes.

Is there PvP with skulls?

Yes, outside safe zones and in the Rift war zone. Nobody can attack you until level 25, and there is no PvP inside dungeons.

Do I need many hours to progress?

No. Every short session gives progress: experience, gold, a chest reward and one talent point per level.