Rift Delve

October update: giant bosses, floor markers and wings

Bosses now take up more space and telegraph their attacks, five wings arrive and combat feels punchier.

Update

A big batch landed in the game this week. The highlights:

  • Giant bosses. 31 bosses now take up 2×2 tiles and the 4 final ones, 4×4. You see them from afar and they feel like bosses.
  • Markers before the hit. Bosses, elites and 93 monster attacks mark the floor before striking: red to get out, green to take cover. The higher the level, the tougher they get.
  • Five wings. Rift, Infernal, Frost, Shadow and Bat. Earned through very hard quest chains, they add +5% to +15% movement speed.
  • Hits you can feel. Hit flashes, grouped damage numbers and a red edge when your health is low.
  • Atmosphere. The Plague Swamp debuts its own color, fog, particles and sound. More zones are next.
  • Custom cursors and a gold or red reticle to aim.

Full details in the changelog.

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