A big batch landed in the game this week. The highlights:
- Giant bosses. 31 bosses now take up 2×2 tiles and the 4 final ones, 4×4. You see them from afar and they feel like bosses.
- Markers before the hit. Bosses, elites and 93 monster attacks mark the floor before striking: red to get out, green to take cover. The higher the level, the tougher they get.
- Five wings. Rift, Infernal, Frost, Shadow and Bat. Earned through very hard quest chains, they add +5% to +15% movement speed.
- Hits you can feel. Hit flashes, grouped damage numbers and a red edge when your health is low.
- Atmosphere. The Plague Swamp debuts its own color, fog, particles and sound. More zones are next.
- Custom cursors and a gold or red reticle to aim.
Full details in the changelog.